They have also requested tighter artificial intelligence and enhanced multiplayer modes, and Gearbox has apparently gone after both of these points as well.Īccording to retired Army officer and Gearbox designer Colonel John Antal, the new game is focused even more on the realistic use of tactics framed around interesting stories.
Fans of the previous game have clamored for more urban combat as a change of pace from the open meadows of the previous game, which took place mostly in the scenic French countryside. Though Earned in Blood is coming out only eight months or so after Road to Hill 30, it has apparently been in production for much longer and is being developed with careful attention paid to feedback from the community. As we've mentioned in our previous coverage, the new game will be part retelling of Road to Hill 30, part all-new adventure, told from the perspective of Red Hartsock, a soldier who served with you in the original game. We recently had a chance to take an updated look at Earned in Blood, the follow-up to Ubisoft and Gearbox's strategic World War II shooter Brothers in Arms: Road to Hill 30.